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Post by AlexH on Feb 11, 2023 13:59:33 GMT
Of all the Codemaster's "Simulator" games from the 80s and early 90s, I'm most surprised at how playable Professional Ski Simulator is as a two player game: www.mobygames.com/game/cpc/professional-ski-simulator/screenshots/gameShotId,456668/ I think it's partly the simplicity that makes it so good, but the other Simulator games have been outdone in my opinion. There's a great little WiiWare racing game called Drift Mania, for example, that beats all the 8-bit top down racers like Grand Prix and BMX Simulator. I played They Stole A Million for the first time only a few years ago - you hire your team, formulate a plan to rob a jewellery shop, then oversee the action in real time. It's not much to look at, but it's compelling, and the tension ramps up when you know the police are on their way: videogamegeek.com/images/videogame/77626/they-stole-millionI tried more recent versions of the game and they're nowhere near as compelling.
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Post by Deleted on Feb 11, 2023 16:47:43 GMT
The main thing I remember about Pro Ski Simulator was that it was ferociously difficult. That was the C64 version, anyway. As to the Amstrad version, I can't help but feel it would have looked nicer with some of that juicy Mode 0 colour.
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Post by icemann on Feb 15, 2023 0:55:26 GMT
Super Metroid is one that springs to mind for me. On first playing it, just seemed like a really damn fine game. That it would go on to define an entire genre that is massively popular even present day, was quite the surprise. Plus the game even today is fantastic. I usually do a play through every few years.
Doom 1 & 2 - Are some others. I would never have expected that it would still have an active mod community several decades later.
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Post by sega2006 on Feb 16, 2023 20:24:11 GMT
A lot of games from that era have become appealing again because they tend to lend themself to portable devices quite well (occasionally kitchen appliances too) and can be played in bursts which suits a lot of people more, I would say we probably wont see the same with earlier 32bit 3D stuff though as it's not aged aswell especially the longer play time titles.
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Post by AlexH on Feb 16, 2023 22:31:14 GMT
A lot of games from that era have become appealing again because they tend to lend themself to portable devices quite well (occasionally kitchen appliances too) and can be played in bursts which suits a lot of people more, I would say we probably wont see the same with earlier 32bit 3D stuff though as it's not aged aswell especially the longer play time titles. Super Metroid is a game that felt dated to me the last time I played it (it's been a decade probably, and I intend to try again), but overall I definitely think the 16-bit era feels less dated than any other. Super Mario World and Super Probotector are still the best in their genres in my opinion. ARPGs like Terranigma and Secret of Mana hold up too.
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Post by slacey1070 on Feb 17, 2023 9:11:53 GMT
Not sure I ever thought about games in 30 years time - it never occurred to me that my Vic 20 and the C64 would spark a hobby into later life.....
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Post by Deleted on Feb 17, 2023 12:02:01 GMT
I've just dug out my Super Metroid cartridge, as much as though I enjoyed it, I didn't actually complete it. I remember getting stuck on a particular area but I don't really remember the details. I think it was some sort of lava filled room that sapped your energy. My latest save had me rather short on energy and I think I was finding it a bit of a struggle to replenish health for some reason.
Anyway, I have at least fired up the cartridge and though it seems a bit worse for wear (it doesn't always work when first inserted - it might be my age, fnar fnar), it does work and my save has been preserved. I'm down at the lower right hand side of the area called Norfair and the game time so far is 4hrs 23 mins.
So I'll have another go at it. I'd actually played and finished Zero Mission and Fusion on the GBA before starting Super Metroid, and my impression to date was that while the GBA adventures were great, Super Metroid was the real MacKay.
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Post by icemann on Feb 18, 2023 15:11:53 GMT
Last year I did a play through of all the 16 bit 2D Metroids (which you can find on my Youtube channel), and Super Metroid out of the lot easily aged the best. Of the GBA's I found Zero Mission to have the most "metroidvania" aspects (of allowing back tracking to get to areas you couldn't earlier). The rest were fine, but far more restrictive.
If you can get your hands on AM2R (the fan remake of Metroid 2 on the Gameboy), that is really damn good + has great music. Nintendo's official remake of it on the 3DS is pretty good too, but changes the gameplay a lot.
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Post by Deleted on Feb 22, 2023 8:19:20 GMT
Incidentally, did anyone get a copy of Metroid Dread? This morning I stumbled across (well, not literally, it is in a cupboard!) the Special Edition box, which shows how much I looked forward to its release.
The game itself? Well ... I think it was a case of them introducing new things I didn't particularly care for and retaining old things I wasn't so keen on. The danger zones were just a bit too panic inducing, and boss fights felt a bit stale.
As to the remakes of Metroid 2 ... I do have Samus Returns on the 3DS, but the 3DS was never a regular platform for me - I bought it very much towards the end of its lifetime - and though I have a handful of pretty good games for it, they have remained largely unplayed.
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Post by icemann on Feb 23, 2023 11:46:28 GMT
Played through Metroid Dread back on release. The only game on the switch that I've played through to the end. Overall great gameplay, average music, good game length. Worth playing, though if your going to try and get 100% of the upgrades then expect some super challenging sections.
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Post by pratty on Feb 24, 2023 19:00:25 GMT
Incidentally, did anyone get a copy of Metroid Dread? This morning I stumbled across (well, not literally, it is in a cupboard!) the Special Edition box, which shows how much I looked forward to its release. The game itself? Well ... I think it was a case of them introducing new things I didn't particularly care for and retaining old things I wasn't so keen on. The danger zones were just a bit too panic inducing, and boss fights felt a bit stale. As to the remakes of Metroid 2 ... I do have Samus Returns on the 3DS, but the 3DS was never a regular platform for me - I bought it very much towards the end of its lifetime - and though I have a handful of pretty good games for it, they have remained largely unplayed. I loved it. I thought it got a little boss fight heavy towards the end but other than that I really liked it. I actually enjoyed the danger zone bits with the robot, hard as they were, after a bit of trial and error you figure out the best place to take it on and it's really satisfying to finally take it down.
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Post by shadowman on Apr 6, 2023 17:20:33 GMT
Double Dragon (1&2). Never was a fan back in the day and have tried numerous times over the years and it never really clicked. However retrying it via the PS4 Arcade Archives port... something just clicked. I ended up really enjoying it, got half decent at it (bar that stupid beginning part in the final stage, that tripped me up sometimes).
Neo Turf Masters. Im not a sports fan, that goes double for golf. But... I really enjoy this one. Its not too in depth mechanically but its not simple either, its just right. Its super fast paced, looks great, and has a bizarrely good soundtrack. Its one I keep returning to.
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Post by rossi46 on Apr 7, 2023 19:03:04 GMT
Anyone who knows me from my RG days can probably predict the game I'd suggest for this: Alicia Dragoon on Megadrive. I'm sure it went completely unnoticed back in the day, looks more like a SNES game, but plays brilliantly. Sega Lord X on Youtube recently dedicated a whole show to this game and I'm so glad he did.
Anyone not familiar with this should check it out if they like gorgeous platform/shooting-type stuff.
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Post by MadeMan on Apr 8, 2023 0:55:47 GMT
One game for this category that comes to mind (meaning a game I played at the time and then revisited recently) would be Resident Evil. I played it very briefly on a friend's PlayStation around the time it released, and then Resident Evil 2 on Dreamcast not long after its release. In the last year or so I had the urge to play through the series including the games I'd missed (like the very first and RE3) and found that I absolutely loved all of them. Even going on to play Resident Evil 1 Remake, I still prefer the original game over it (although Remake is also excellent). The atmosphere, the music, the gameplay all are excellent. At the time I remember thinking I'd probably not want to revisit RE1 as the sequels would supercede it, but RE1 remains my favourite of the franchise to this day. I think the small but very tight/dense design and the relatively grounded and spooky plot makes it a winner for me. Anyone who knows me from my RG days can probably predict the game I'd suggest for this: Alicia Dragoon on Megadrive. I'm sure it went completely unnoticed back in the day, looks more like a SNES game, but plays brilliantly. Sega Lord X on Youtube recently dedicated a whole show to this game and I'm so glad he did. Anyone not familiar with this should check it out if they like gorgeous platform/shooting-type stuff. Ah this is a game I tried very briefly recently. I need to revisit it as I didn't get much time with it! It certainly looks very nice and was unique for the Mega Drive at the time.
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Post by shadowman on Apr 12, 2023 0:51:48 GMT
One game for this category that comes to mind (meaning a game I played at the time and then revisited recently) would be Resident Evil. I played it very briefly on a friend's PlayStation around the time it released, and then Resident Evil 2 on Dreamcast not long after its release. In the last year or so I had the urge to play through the series including the games I'd missed (like the very first and RE3) and found that I absolutely loved all of them. Even going on to play Resident Evil 1 Remake, I still prefer the original game over it (although Remake is also excellent). The atmosphere, the music, the gameplay all are excellent. At the time I remember thinking I'd probably not want to revisit RE1 as the sequels would supercede it, but RE1 remains my favourite of the franchise to this day. I think the small but very tight/dense design and the relatively grounded and spooky plot makes it a winner for me. While I prefer the remake, I actually still really like the original as well. Like you I didnt play the original RE first (I actually basically played them backwards - CV, 3, 2, 1) and I actually really enjoy the DS port of the original game, of all things. It incorporates some of the fixes the DS version added (namely the improved aiming), and also adds a remixed mode for new puzzles (and some touch screen fluff), its one of my favourite versions of RE1 as I feel it plays really nicely, even on the small screen. I definitely feel there's room for both the originals and remakes of RE1-4.
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